We shall still need much effort and research before to obtain detailed, proper and actionable timelines – and this without even considering timeliness.
For the Chronicles of Everstate, we looked for an interesting way to present time, considering our very imperfect knowledge and understanding of “historical time”.
One of the possible solutions was to locate the Chronicles in a very distant time. This was the first option we explored, to start our scenarios in an imaginary year 5230. However, considering the unconscious or conscious mental associations that readers could make for such a year, as well as the very real possible historical developments on planet Earth, this was unsatisfactory.
A second solution explored, was to use a less precise timeline such as the Near Future and the Far Future. This was also disappointing as we would then lose the benefit of a chronology, however imperfect, and of sequences when they crucial in terms of policies and responses.
The best solution* was to remain true to our methodology. As we had created an imaginary modern nation-state, we created the corresponding imaginary time, Evertime: a time that mirrors our own as if in a parallel dimension, yet with an imprecision of dates.
Using years mirroring more or less ours could also help us identifying with hindsight what can be improved and why. Thus methodology and analysis can benefit.
The Chronicles of Everstate thus started in 2211 EVT (EVT being the acronym for Evertime).
*This solution was found during a brainstorming with our art director, Jean-Dominique Lavoix-Carli, to whom I am truly indebted for helping this idea to emerge. This underlines, once more, the value of brainstorming involving people coming from very different and diverse backgrounds.